The Following is a list of the Essays I will write over the next month to explain the history of Grand Strategy games.
The Evolution of Grand Strategy
- The Birth Of A Genre
- From Board Games to Computer
- The 3 Brothers (Civilization, Svea Rike, and Total War)
- Civilization’s influence on the Genre.
- The Birth of Defcon
- The Rise of Paradox
- The 4 Sagas
- The New Generation
- The Era of Endless DLC
- Simplification
- The New Revolution
- Predictions for the future
- The Direction of Grand Strategy
- Accessibility, good or bad?
- Conclusions
Games
- Risk
- Civilization
- Svea Rike
- Europa Univeralis
- Hearts of Iron
- Victoria
- Crusader Kings
- Defcon
- Atwar
- Real Politik
- Superpower 2
- Call of War
- Masters of the World
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